Simulation
Simulation is the
imitation of the operation of a real-world process or system over time. They
provide a way of creating a rich communicative environment (a representation of
reality) where students actively become a part of some real-world system and
function according to predetermined roles as members of that group. Simulation
is also used when the real system cannot be engaged, because it may not be
accessible, or it may be dangerous or unacceptable to engage, or it is being
designed but not yet built, or it may simply not exist-
The
students feel they are real participants of the situation. Simulated
environment away from the real world. Simulations must have a structure. The
students do not invent anything. They are provided all the facts.
Advantages
(a) Fulfill students' need for realism---a desire to "relate
to life 'out there' beyond the classroom's box-like walls"
(b) Increase student (and teacher) motivation
(c)
dismantle the normal teacher-student
relationship so that students take control of their own destiny within the
simulation, leading towards "declassrooming" the classroom (d)
help the learner confront and identify with the target culture
(e) Reduce
anxiety levels which is essential to language development
(f) Allow
teachers to monitor the participant's progress unobtrusively.
(g) They are useful, motivating, engaging activities which
provide incentives for participants to
use the language they have learned in practical, meaningful situations.